0
syncing...
Mobile app
EAT ROULETTE
Published
– JAN 2019
YUMMY

STARVING FOR HELP

I don't really like to cook so I usually go out to eat. Since I live in San Francisco I'm surrounded by restaurants, but for some reason I can never decide on a place to eat. I have a handful of go-to spots, but if hunger strikes and I’m not in the mood for any of my favorites, it can be frustrating to figure out where to go. "Why don't you use Yelp?" you might say. I do, but Yelp only really helps if I’m researching ahead of time. When I just want something quick, nearby, and reliably good, scrolling through endless reviews and options feels overwhelming and unhelpful. And I realized I wasn’t the only one — after asking around, I found this is a pretty common problem, which led me to explore a solution. A friend of mine and fellow designer felt the same way and was excited to team up, so we set out to build it together.

When we set out to design this project we had two things in mind: Keep it simple, and make it fun. Since the service itself is very simple and has been done before we needed to make our design stand out in a big way. The experience of the app rides on the simple and beautiful design, sleek animations that captivate the user, and a cozy and personal narrative experience.

IDENTIFYING THE PROBLEM

The problem behind this issue is simple: oversaturation. When you look at Yelp to find restaurants you're given two views to look at – a map and a list – and both show you a lot of restaurants. The map view shows 20 and the list view shows 23 before giving you the option to load more. It's a lot to look through and adds a lot of time to domething that doesn't have to be a big decision. We believe that by eliminating all of the clutter and simply showing you one place at a time it'll make decision-making much easier. Basically, we'll just tell you where to go.


Plus, this is just more fun!

BUT, SIMPLE IS BETTER

The beauty of the original wheel was it's speed and irreverance. We wanted to make sure to bring these concepts over to the final UI by creating as few decision making points as possible for people.


The beauty of the original wheel was it's speed and irreverance. We wanted to make sure to bring these concepts over to the final UI by creating as few decision making points as possible for people.


Eat Roulette has an extremely simple interface and a very narrow focus by design. It has one purpose and one purpose only - to help you quickly choose a place to eat or drink and go there.

VIEW
CLOSE